A new ape has entered the fold. Justin Wallace, the illustrator behind Private Die and The End is Nigh, has joined the company as an in-house illustrator. We're super excited to have him locked in as part of the company and have his talents at our disposal when moving onto bigger, more complex games.
Here's a few examples of his work:
Having both a graphic designer and an illustrator is going to help speed up the most time-intensive parts of game development: the art. Anyone who has self-published a game can tell you, getting the art not only done, but determined and decided in the first place, is very likely the single slowest process in the entire development cycle. With both Jacob and Justin working side-by-side, we're more ready than ever to take this on and continue to pump out games at a good clip.
Welcome aboard, Justin!